It's somewhat racist in retrospect but in Airline Tycoon's defence, it was released in 1998.Īirline Tycoon is a well-balanced business simulator with the right amount of humour in it. Then the Arab points you to a room next to him. Sabotage can be unlocked by buying the violin case from the Duty Free Shop and giving it to the Arab at PetrolAir. You can also run advertisement campaigns to improve your airline's image in the routes. You can buy permits to routes so you don't need to depend upon the Airport Travel Agency, Last Minute Flights or Branch Offices (you can bid for them). If you, say, run a flight from Chicago to London and then decide to add a New York to Sydney flight right after it, then chances are that you'll incur a heavy loss due to the interim-flight from London to New York which won't run any passengers, so a smart thing to do would be to fit in a London to New York flight in between. You have to take care of your plane's conditions, fuel and destinations. Gameplay involves running passenger or cargo flights to destinations. Each and every one of the NPCs have personalities that make them seem like real people. When it comes to A.I, Tina goes gung-ho with sabotaging your business and Mario seems to be always the first one to sink and Igor being the most resilient. What's refreshing is that instead of gameplay perks to define personalities like in modern gaming, each of these characters have clear personalities that define them. You can pick four of the characters-Igor Tuppelovsky, the silent and efficient Russian Tina Cortez, the matador-loving English woman Siggi Sorglos, who seems rather Nordic but still has a British accent Mario Zucchero, the stereotypical Italian. The view is sort of 2D platformer-esque with a dash of Sims. You can pick one of the missions or you can play in a free-form mode without any objectives apart from keeping your airline afloat. Much like Donald Trump, I always ended up happily bankrupt probably because I could start all over again. On my old Pentium II system, I used to randomly click and assign flights or cargos to planes that couldn't take them. Deluxe: 2003.Īirline Tycoon was one of those games that my older brother spent hundreds of hours behind and I couldn't get why. Gonna do the mission with share and check again if it's working on AT Deluxe.Release Dates: Vanilla, 1998. Then you can issue 100% new stocks every day and price will still go up, even above thousands per share. Stocks never went down when I had company with no loses, perfect image and active routes 50%+ usage and 10+planes with 100% luxury. If the number under dividens is higher than your set level, then your stocks will go down. Setting up dividends level don't work - it's just indicator of market sentiment. Maybe there is some ingame outside business cycle variables.Īlso, you NEED to have cash balance above your initial at least to make your stocks move up. I don't know why somethimes all stocks go down. You loose less shares, pay less for buying stocks, and issuing new cover 80-90% of buying expenses. You can manipulate your stocks price when issuing new by first buying everything and then issuing new ones with new higher price. > you have 10k stocks worth 100 and you own 100% of your stocks, after issuing 50% of new demand, you lower your stock market value by 33%. If you issue new stocks, it works like splitting them: 1/4, 1/3, 1/2 etc., in the same time lowering your stock prices. I've noticed that stocks go up accordingly to companies "stock price=goodwill/cash-debts" you have. so if you are having a flawless gameplay, it will take you a lot of time to drop, because you're doing things way too well The only downside is that you'll then have wait until your value drops low enough so you can buy the 100% and try it again, which is tricky because the value is determined mostly by the image. issuing shares will make the value of your company peak through the roof, so if you issue at, let's say, 120, once you're done, you'll see that the value will go to 135 or more.so if after issuing yo still have like 70% or something like that, sell that 19% for a big profit. If you wanna try messing with that option, do it ONLY when you have 100% of your compnay and the price of your shares are very high (like from $120 onwards). more amount of shares means more amount of money you can handle when you buy/sell you'll recieve money for it, at the cost of losing a % of the company. If you are messing with your shares, never sell more than 49%, that way you will always keep the company's majority, and won't risk being taken over by a rivalĪbout issuing shares: issuing is basically creating more shares. once the price is high enough, sel some shares (either yours or the competitors').and when the price is low enough, buy them all again.rinse and repeat
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